Discord Stream Has No Audio: Broadcaster, Share Target and Viewer Checks

For Discord screen sharing, primarily on Windows desktop. Voice-call audio and shared application sound are different paths. Start with who cannot hear the game: the broadcaster, every viewer, or only one viewer.

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The short answer

If the broadcaster cannot hear the game, fix its local output first. If every viewer is silent, compare the correct game window and the screen-sharing method. If one viewer alone is affected, check that stream’s mute/volume and their output. Do not reset the microphone to fix an unrelated capture problem.

Different symptom or still not fixed? Find the next check →

Key facts

Voice versus stream
A working microphone does not prove application audio is captured
Privacy before testing
Use consenting viewers and harmless content; whole-screen sharing can expose notifications
Client support
Check Discord’s current audio-sharing support for the client you use

Find your symptom

Start with your symptom. Skip steps that do not apply to your setup.

What you seeWhat to checkGo to
The broadcaster also cannot hear the gameCheck the game’s Windows mixer and output first.Step 1
The broadcaster hears it but all viewers are silentCompare the selected application and whole-screen capture.Step 2
Only one viewer has no game audioCheck that viewer’s stream mute/volume and output.Step 3
There is no Share audio optionDo not chase a missing toggle; check client support and target.Step 2
Other apps share sound, but one game does notCheck the game’s own output and actual selected window.Step 4

Fixes, in order

Continue this issue

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Step 1|Confirm sound on the broadcaster’s PC

Make local game audio work before investigating sharing.

Time: A few minutes; compare one change

  1. Play a known audible scene at a comfortable level and confirm the broadcaster hears it through the intended headphones or speakers. Keep microphone voice separate from this observation.
  2. On Windows 11, open Settings → System → Sound → Volume mixer while the game is producing sound.
  3. Find the game under Apps, check its mute and volume, and look again while audio is playing if it is absent. Do not increase every system/application slider together.
  4. Confirm the game’s output is the device actually being used. Once local audio works, compare the same scene with a willing viewer. If everyone remains silent, continue to STEP 2.

Local playback establishes that the game produces sound; it does not prove Discord captures that sound.

Results that did not fix the problem help the next reader too.

Step 2|Compare the correct game window and sharing method

Change the selected capture target while keeping game and listener fixed.

Time: A few minutes; compare one change

  1. Leave the game running but stop the stream before choosing a new target. Close private windows and suppress sensitive notifications before any whole-screen comparison; use a private, permitted test call.
  2. From the screen-sharing selector, choose the game’s application window if offered and start sharing. Ask the same viewer whether the same scene is audible. Confirm you selected the game rather than its launcher.
  3. If still silent and sharing the desktop is safe, stop and compare the screen containing the same game. Whole-screen sharing is not universally silent. Use the method that works only when its privacy exposure is acceptable.
  4. If the start dialog presents an audio-sharing option, check it. If it is absent, do not keep searching for a control your client may not provide; record the client and selected target for support.

Discord’s current guide lists Windows/macOS desktop, Chrome and mobile for audio capture; other browsers and Linux do not support application-audio sharing there. Support can change, so check the linked guide for your client.

Results that did not fix the problem help the next reader too.

Step 3|Check an affected viewer’s stream volume and output

Joining a voice channel alone is not the same as opening its live stream.

Time: A few minutes; compare one change

  1. Have the viewer open the broadcaster’s actual stream and confirm the video is moving. Compare another willing viewer of the same stream if available.
  2. In the stream’s viewing controls or context menu, check mute and stream volume. Adjust gradually rather than jumping to maximum. The stream’s volume is separate from someone’s microphone volume.
  3. If still silent, check the viewer’s Discord output device under User Settings → Voice & Video. Confirm they are listening to that device.
  4. On the viewer’s Windows PC, check Discord’s entry in the Volume mixer too. Reopen the same stream and compare. If all viewers remain affected, return to capture/source checks instead of changing every viewer’s settings.

A problem affecting one viewer suggests a different comparison from audio missing for everyone; it is not proof of one specific fault.

Results that did not fix the problem help the next reader too.

Step 4|Compare the particular game with a harmless control app

Use the same viewer and output to isolate a game-specific difference.

Time: A few minutes; compare one change

  1. Check the game’s master volume and output setting, then replay a known audible scene. Record any recent change without resetting the whole game configuration.
  2. Check that game’s Windows mixer entry for a separate mute or output route. Keep other audio applications unchanged during the comparison.
  3. Confirm the shared window belongs to the process producing the game sound, rather than an external launcher. Stop sharing before changing the target and review the destination before restarting.
  4. With permission, compare a harmless non-private audio source in another application for the same viewer. Record “control audible/game silent” or “both silent”. Restart Discord normally and reselect the running game if needed; if unchanged, give support the client, target, game and affected-viewer pattern.

Results that did not fix the problem help the next reader too.

Avoid

  • Do not share the entire desktop before removing private windows and notifications.
  • Do not turn off security software, change server permissions yourself or install unofficial capture tools as a default fix.

Important cautions

  • Use only content you are allowed to share and a permitted private test destination.
  • A missing capture option is not proof the game or microphone is broken; client support and target matter.

FAQ

I cannot find Share audio. What should I change?

Check the client and target rather than assuming every version has that toggle. On a supported Windows desktop setup, compare the running game window with a privacy-safe screen share.

My voice works. Why is the game silent?

Microphone transmission and application-audio capture are different. Determine whether the broadcaster hears the game and whether one or all viewers are affected before changing settings.

Is whole-screen sharing always silent?

No. Compare the actual methods on your supported client with the same viewer. Whole-screen capture can expose unrelated information, so use it only when that exposure is acceptable.

Sources

English adaptation of the Japanese troubleshooting guide, checked against official Discord and Microsoft documentation. Comparisons are editorial guidance, not a guaranteed fix or a measured success rate. Settings can vary by client version. Keep security protection enabled and respect channel restrictions.

Discord: Go Live, audio support and viewer controlsMicrosoft: app volume and output routingDiscord: voice, video and streaming guideDiscordJapanese version of this page